Advanced Particle System Scene Node
If you have ever tried Irrlicht's particle system scene node, especially in combination with IrrEdit, you may have noticed that it lacks some features:
That's the reason why I took some time and created this addition. It's based on the Irrlicht particle system scenenode, but it has enhanced (de)serialization and a clone method. The package features the sources, a gcc .a lib for Windows, a demo and the project files. The demo just shows a particle system and it's clone. If you want to see the whole thing "in action" you can take a look at the "IrrOdeCar" demo of my "IrrOde" wrapper. You'll see it as soon as you shoot something ;).